Gravity Manipulation
Change how hard things fall: make objects weightless, pin enemies to the floor, or pull meteors out of the sky.
Also called Gravikinesis · Gravity Control · Gravity Shifting · Graviton Manipulation · Weight Manipulation
Change how hard things fall: make objects weightless, pin enemies to the floor, or pull meteors out of the sky.
Gravity Manipulation
Change how hard things fall: make objects weightless, pin enemies to the floor, or pull meteors out of the sky.
Gravity manipulation is the power to change the pull that holds everything down. The gentle version makes a target lighter until it floats away. The rough version makes it heavier until it cracks the floor, or pulls everything nearby toward one point. Strong users fly by falling in whatever direction they choose, and the strongest drag rocks, ships or meteors around like toys.
Writers like it because it turns the whole set into a weapon. A floating car, a ceiling that becomes the floor, a crowd of enemies suddenly pinned to the pavement: gravity changes the shape of a scene instead of just adding a blast to it. It is also easy for readers to feel, since everyone knows what heavy and weightless are like.
The theme is weight in every sense. Gravity users are often carrying something: debts, responsibility, a past they cannot put down. My Hero Academia gives the power to a girl trying to lift her family out of poverty, and Gravity Rush gives it to a heroine who walks on ceilings and falls through the sky to get around. Decide what your character is weighed down by, or trying to float free of, and the power will say it for you.
Zero Gravity. Making a touched object weightless so it floats. Simple, flexible and great for rescue scenes, but the user still has to get close enough to touch.
Crushing Weight. Increasing gravity on a target or an area until people drop to their knees and floors crack. It is the go-to move for pinning a stronger enemy in place.
Gravity Shifting. Changing which way is 'down' for the user, so they can run up walls, stand on ceilings or fall sideways through the sky as a kind of flight.
Gravity Wells. Creating a point that drags everything around it inward, from a small vortex to a miniature black hole. Good for crowd control and for scary villain set pieces.
Repulsion. Pushing everything outward at once, flattening a room or knocking attacks aside. It doubles as a shield, which keeps a gravity user safe up close.
Celestial Pull. Dragging huge objects from far away, such as debris, islands or meteors from orbit. This is the scale that turns a duel into a disaster for everyone nearby.
Drawback = the price the Holder pays. Weakness = what stops it from outside.
Drawbacks
Pushing past the user's weight limit brings on nausea, so big lifts end with the user sick and shaky.
Seen in Ochaco Uraraka (My Hero Academia)
The power can be hard to control, and losing that control has cost some users fights they should have won.
Seen in Graviton (Franklin Hall) (The Avengers (Marvel Comics))
When it empties, the power shuts off mid-flight and the user simply drops.
Seen in Kat (Gravity Rush)
Taking in more raw power than the body or mind can hold can leave the user unstable or unhinged.
Seen in Graviton (Glenn Talbot) (Agents of S.H.I.E.L.D.)
Weaknesses
Hitting the user directly can break their concentration and release whatever they were holding down.
Seen in Fujitora (Issho) (One Piece)
Opponents with enough raw physical strength can push through added weight that would pin anyone else.
Seen in Fujitora (Issho) (One Piece)
Users whose power lives in an object can be beaten by taking that object away from them.
Seen in Moonstone (Karla Sofen) (Captain America (Marvel Comics))
Touch-based users need to reach their target first, so a fast or ranged enemy who keeps distance stays out of their hands.
10 Holders across Game, TV Series, Comics, Anime & Manga. The same character in another Work is listed separately, because the rules can change.
Showing 10 of 10 Holders · tap a Holder for details
Pick a question to see how different Works answer it.
Roughly ordered from smallest to largest reach.
Telekinesis moves objects directly with the mind, in any direction and at any speed. Gravity manipulation changes how much things weigh or which way they fall, so the effect comes from the pull itself. In practice the two can look alike, and some stories blur the line.
There is no official ranking. Fujitora from One Piece is a common pick because he pulls meteors down from the sky, while Ochaco Uraraka from My Hero Academia is the best-known gravity user overall and grows much stronger by the end of her story.
Yes. Her Quirk, Zero Gravity, removes gravity from whatever she touches so it floats, and she can cancel it by pressing her fingers together. Overdoing it makes her nauseous.
No. Gravity comes from mass, and the only way to change the pull you feel is to change your situation, for example by accelerating, as in a falling elevator or a plane flying a weightless arc. Nobody can switch gravity on or off with their mind.
Each Holder links to a page that confirms the Power in that Work. The descriptions, comparisons and writing tips are our own; we drafted them with AI assistance and checked every Holder by hand. Spotted a mistake? Tell us and we will fix it.