Electrokinesis
Command over electricity: throw lightning, drain power grids, and run current through anything nearby.
Also called Electricity Manipulation · Lightning Powers · Electric Powers · Lightning Manipulation · Fulminokinesis
Command over electricity: throw lightning, drain power grids, and run current through anything nearby.
Electrokinesis
Command over electricity: throw lightning, drain power grids, and run current through anything nearby.
Electrokinesis is the power to make and steer electricity. Small versions zap someone with a touch or fry a lock; big ones throw lightning bolts, black out a city or call storms down from the sky. Many users can also drink power from outlets and generators, so the modern world itself becomes their battery.
Writers like it because it is fast, bright and loud. A crackle, the smell of ozone and every light in the room flickering tell the reader exactly what is happening. It also touches everything in a modern setting: phones, cars, cameras and security systems are all fair game, so one power can solve a heist, a chase and a fight.
The usual themes are raw energy and danger that is hard to contain. Lightning comes from gods in myth, so it often reads as divine or righteous, as with Thor and Raiden; it also reads as tyranny, as with Palpatine. Ask whether your character's lightning is a gift, a weapon or a nervous system that never stops buzzing.
Lightning Projection. Throwing bolts and arcs from the hands or eyes. The classic attack version, quick to describe and easy to choreograph.
Electricity Absorption. Draining power from outlets, batteries or the grid to recharge or grow stronger. It ties the character to the city and gives them a hunger to manage.
Technopathic Shocks. Overloading, frying or quietly controlling machines through their circuits. Great for heists and hacking scenes without a keyboard.
Bioelectric Boost. Running current through the user's own nerves to move and react faster than normal. Turns an elemental power into a speed power.
Lightning Form. Becoming electricity itself, so attacks pass through and the user can travel along wires. Often the top-tier version of the power.
Storm Calling. Pulling lightning down from the sky instead of making it. Huge in scale, but it needs weather and is hard to aim.
Drawback = the price the Holder pays. Weakness = what stops it from outside.
Drawbacks
Big attacks drain the user's reserves, and they have to find a power source before they can fight again.
Seen in Cole MacGrath (inFAMOUS)
Overloading the user's own body scrambles their brain, leaving them dazed and unable to think straight until they recover.
Seen in Denki Kaminari (My Hero Academia)
If an attack is reflected, the user takes the full hit, sometimes with permanent scars.
Seen in Palpatine (Star Wars)
Phones die, lights burst and medical equipment fails, which makes ordinary life and close relationships tricky.
Weaknesses
Rubber gloves, insulated suits or a naturally rubbery body can shrug off attacks that would drop anyone else.
Seen in Electro (Max Dillon) (Spider-Man comics)
Water can short-circuit a fully charged user, turning their own power against them.
Seen in Electro (Max Dillon) (Spider-Man comics)
Kill the grid and they are running on whatever they have left.
Earth, lightning rods and grounded metal can carry an attack away before it hits.
12 Holders across Game, Film, TV Series, Comics, Anime & Manga. The same character in another Work is listed separately, because the rules can change.
Showing 12 of 12 Holders · tap a Holder for details
Pick a question to see how different Works answer it.
Roughly ordered from smallest to largest reach.
Electrokinesis controls electric current: shocks, lightning, powering or frying machines. Magnetism manipulation moves metal through magnetic fields. The two are physically linked, so some characters such as Static do both, but most stories treat them as separate powers.
There is no official ranking. Fan debates usually name Enel from One Piece, Killua from Hunter x Hunter and Mikoto Misaka from A Certain Scientific Railgun. Enel has the biggest scale; Mikoto is officially the third-strongest esper in her city.
Not in the Marvel films. Thor: Ragnarok shows him losing Mjolnir to Hela and then discovering his lightning comes from himself, not the hammer.
Not as a superpower. Every human body runs on tiny electrical signals, and animals like electric eels can deliver real shocks, but no person can throw lightning or control electricity with their mind.
Each Holder links to a page that confirms the Power in that Work. The descriptions, comparisons and writing tips are our own; we drafted them with AI assistance and checked every Holder by hand. Spotted a mistake? Tell us and we will fix it.